Rust New Weapons in the Works: UZI, G3A3, Lever Action and More
Facepunch has a stack of new weapons in early development, and the commits from October 19 to 23 show most of them at once. There are new guns, the UZI, G3A3, M1 Garand, FN FAL and a lever action rifle, and new melee weapons, a katar, a war hammer and a flail. A nailgun refresh is in the works too.
Every one of these is early art work, things like blockout meshes and viewmodel animations. None has a release date, and any of them could change or be dropped before it ships. Here is what the commits actually show.
New guns in blockout
A "blockout" is a rough gray model with no final art yet, used to get the size and feel right. Several guns are at that stage:
- G3A3 rifle: Facepunch added a blockout mesh and then updated it with a rail system for mounting attachments. The rail is the interesting part, it points at a rifle built to take sights and other add-ons.
- M1 Garand: a blockout mesh went in, then got updated to match real world dimensions.
- FN FAL: a mesh blockout was added the same day.
- UZI 9mm: this one is further along. There are viewmodel animation tests with placeholder sounds, bespoke idle, fire and aim-down-sights anims, and art cleanup after that. A 9mm submachine gun would be a close-range weapon.
- Lever action rifle: smaller commits here, including one that rotated the model to face the right direction. Early, but it is on the list.

New melee weapons
Three melee weapons are in blockout too:
- Katar: a blockout mesh was added. A katar is a short punching blade.
- War hammer: a blockout mesh went in the same week.
- Flail: this one has a viewmodel rig with a new mesh, and the model was scaled down by 15 percent to get the size right.
All three are blunt or bladed close-range weapons. There is no word yet on damage, craft cost, or how they fit next to the tools and weapons already in the game. That is all our guess until Facepunch says more.
Nailgun refresh
The nailgun is not new, but it is getting a rework. Commits updated its viewmodel with the newest mesh, improved its shading and textures, and checked that it still works and can be skinned properly. This reads like a visual refresh of an older item, not a change to how it plays, though we cannot be sure from the commit text alone.
When could these land?
No date. Weapons at the blockout and viewmodel stage usually have weeks or months of work left, and they go out in a monthly update when they are ready, not on a set schedule. The UZI is the furthest along of the bunch, with real animation work done, so it is a reasonable guess that it ships before the heavier rifles. The melee weapons are earliest, with only blockout meshes so far.
Rust's monthly updates land on the first Thursday of each month (see how Rust updates and forced wipes work). We will update this post when any of these weapons shows up in a patch. For another look at weapon work in the commits, see our post on the grenade animation rework.
FAQ
Is the UZI coming to Rust? It is in development, with viewmodel animations and sounds being worked on in the commits. No release date is set.
What new melee weapons is Facepunch working on? Commits show blockout meshes for a katar, a war hammer and a flail. All are early art with no stats yet.
Does the G3A3 take attachments? The commit added a rail system for mounting attachments to its blockout, which suggests it will, but nothing is final.
When will these weapons come out? There is no date. They are early models and ship in a monthly update when ready.
Sanguine Rust
Sanguine Rust is a PVE server with zombies, bosses and skill levels. We watch the commits and test every Rust build on a test island before moving our islands over, so new content lands cleanly. See what Sanguine Rust is about.
Source: Facepunch commits
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