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Rust November 2026 Update: Date, Forced Wipe and What the Commits Show

2026-11-01
A Rust style coastal base at dawn with a calendar of storm clouds rolling in over the sea

Update (Nov 5): the update is out. Read the full Printed and Polished patch notes.

The Rust November 2026 update should come out on Thursday, November 5, the first Thursday of the month, with a forced wipe for every server. Facepunch usually releases at about 19:00 UTC, which is 1 PM US Central and 7 PM UK time now that both countries are off summer time.

Facepunch has not posted the patch notes or a feature list yet. What we have are the public commits. Below is everything we have covered from them, with links to each post. Treat it as a guide to what might ship, not a promise. Features in progress often skip a month.

When is the November update?

Rust's big updates land on the first Thursday of each month, and that is also the forced wipe day. In November 2026 that is November 5. For how it all works, see how Rust updates and forced wipes work. We will post the full patch notes the same day.

Halloween is turning off

On October 26 a commit on the main branch disabled the Halloween features. So expect the Halloween event to end around this update. If you still want the Halloween items, see our Halloween 2026 guide and the patch notes while it lasts.

The blueprint rework

This is the biggest change in the commits. Workbenches go back to plain scrap prices, and the tech trees are unlocked with three new items: the Blueprint Fragment, Blueprint Page and Blueprint Book. We covered it in two posts: the blueprint rework and the new loot spots for fragments, pages and books.

New since those posts:

The rework still sits on a branch called "blueprints_2". We do not know if it is ready for November.

An open leather blueprint book on a workbench next to loose glowing blueprint pages

Roaming scientist boats

Scientist boats now patrol the main island coast. One to two groups spawn every 5 to 8 hours, stay 30 to 60 minutes, and can drop blueprint pages. A later commit removed the blueprint book chance from the PT boat. The branch was merged into main on October 28. Full details in our roaming scientist boats post.

New weapons and the Uzi

Several new weapons are in early art work. Read the new weapons post for the full list. The Uzi has moved furthest. Since that post it got a folding stock with its own stock and no stock animations, mag drop and shell ejection, and on October 28 a merge from the Uzi branch onto main. That is a good sign for the Uzi, but not a release date.

Livestock: shears and renaming

Shears are close to done. A balance commit says they give 25% more wool than a knife and have 200 durability, twice the knife. Another sets the recipe at 2 blades, Workbench Level 1, as a default blueprint. Shearing a sheep no longer hurts or startles it. Cows and sheep can also be renamed by players. More in our livestock changes post.

A wool armor insert is in the works too: 20 wool to craft, Tier 1 tech tree, with 3 cold, 2 melee and 1 projectile protection. The commit notes the values are a first pass.

Building fixes and the renovation saw

Ramp placement, stair line of sight errors and the "Cannot build in this area" message were all fixed. See the building fixes post.

Something new on October 27 and 28 is a renovation saw. The commits say it can turn a wall into a door after a short wait, shows a cut track and sparks as it works, and has experimental rules for wall to window, wall to wall frame and doorway to wall frame, picked from a radial menu. It is very early, with placeholder sound, so we would not expect it in November. This is our guess based on how new it is.

Performance and server fixes

Two posts cover the speed work: the network LOD and FPS push and the server fixes for event timers, skin freezes and sleeping AI. The one most players will feel: the cargo ship timer no longer resets when a server restarts.

Older commit posts

These features showed up in October commits and we have not seen them confirmed yet:

FAQ

When is the Rust November 2026 update? Thursday, November 5, 2026, the first Thursday of the month. Usually about 1 PM US Central (19:00 UTC).

Is November 5 a forced wipe? Yes. The first Thursday update forces a map wipe on every server.

Is the blueprint rework in the November update? Not confirmed. It is still on its own branch as of October 28.

Will the Halloween event end? Halloween features were switched off on the main branch on October 26, so it will likely end with this update.

Sanguine Rust

Sanguine Rust is a PVE server with zombies, bosses and skill levels. We test every Rust build on a test island before moving our islands over, so wipe day goes smoothly. See what Sanguine Rust is about.

Source: Facepunch commits